android webview js交互, 响应webview中的图片点击事件 ,点击(双击)使图片变大,单击退出
最近碰到个新需求需要点击webview中的图片进行放大显示。
整理了下思路,想到了下面的一个可行的方案。
http://download.csdn.net/detail/zlb_lover/9654404 代码下载地址
方案思路,
1.在点击图片的时候调用本地的java方法并给出响应的图片地址
2.本地获得图片地址后,开启一个遮罩activity进行显示和处理
第二步的实现很容易实现,关键是第一步的实现,在网页中点击图片不会调用本地的java代码。那么我们需要给这个点击事件加上相应的js函数,让点击事件调用的js函数来调用我们提前准备好的java函数,等我们捕获到图片的url剩下的就好处理了。
关键点就是给普通的html注入我们的js函数,让图片能够响应点击并调用js函数,在通过js函数来调用我们的java函数。听起来好像有点绕,不过也不难,下面我们用代码实现下
这次实例的主要功能:点击图片在新的activity中展示,对图片能够进行手势操作,包括双指缩放等 效果图
1。加载webview的MainActivity.java代码
package wst.webview; import android.annotation.SuppressLint; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.os.Bundle; import android.webkit.WebView; import android.webkit.WebViewClient; @SuppressLint("SetJavaScriptEnabled") public class MainActivity extends Activity {/** * * 最近碰到个新需求需要点击webview中的图片进行放大显示。 整理了下思路,想到了下面的一个可行的方案。 方案思路, 1.在点击图片的时候调用本地的java方法并给出响应的图片地址 2.本地获得图片地址后,开启一个遮罩activity进行显示和处理 第二步的实现很容易实现,关键是第一步的实现,在网页中点击图片不会调用本地的java代码。那么我们需要给这个点击事件加上相应的js函数,让点击事件调用的js函数来调用我们提前准备好的java函数,等我们捕获到图片的url剩下的就好处理了。 关键点就是给普通的html注入我们的js函数,让图片能够响应点击并调用js函数,在通过js函数来调用我们的java函数。听起来好像有点绕,不过也不难,下面我们用代码实现下 */ //加载webview的activity代码 private WebView contentWebView = null; @SuppressLint("SetJavaScriptEnabled")@Override public void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState); setContentView(R.layout.main); contentWebView = (WebView) findViewById(R.id.webview); //启用javascript contentWebView.getSettings().setJavaScriptEnabled(true); //这个使我项目的webview的js语法代码。 String ui="\n" +" \n" +" .center_image { width: 100%}\n" +" .hide_image { display: none}\n" +" \n" +"2、展示图片的ShowWebImage.java代码\n" +" var imgs = document.getElementsByClassName('center_image');\n" +" for (var i = 0; i < imgs.length; i++) {\n" +" imgs[i]['index']=i;\n" +" imgs[i].addEventListener('load', function() {\n" +" if (imgs[this.index].naturalWidth < 100) {\n" +" this.className += ' hide_image';\n" +" }\n" +" });\n" +" imgs[i].addEventListener('error', function() {\n" +" this.className += ' hide_image';\n" +" });\n" +" }\n" +" "; //给webView添加js代码 contentWebView.loadData(ui,"text/html","utf-8"); // 添加js交互接口类,并起别名 imagelistner addJavaScriptInterface方式帮助我们从一个网页传递值到Android XML视图(反之亦然)。 contentWebView.addJavascriptInterface(new JavascriptInterface(this), "imagelistner"); contentWebView.setWebViewClient(new MyWebViewClient()); }// 注入js函数监听 private void addImageClickListner() {// 这段js函数的功能就是,遍历所有的img,并添加onclick函数,函数的功能是在图片点击的时候调用本地java接口并传递url过去 contentWebView.loadUrl("javascript:(function(){" +"var objs = document.getElementsByTagName(\"img\"); " + "for(var i=0;i
+ "{" + " objs[i].οnclick=function() " + " { " + " window.imagelistner.openImage(this.src); " + " } " + "}" + "})()"); }// js通信接口 public class JavascriptInterface {private Context context; public JavascriptInterface(Context context) {this.context = context; }public void openImage(String img) {System.out.println(img); Intent intent = new Intent(); intent.putExtra("image", img); intent.setClass(context, ShowWebImageActivity.class); context.startActivity(intent); System.out.println(img); }}private class MyWebViewClient extends WebViewClient {//在点击请求的是链接是才会调用,重写此方法返回true表明点击网页里面的链接还是在当前的webview里跳转,不跳到浏览器那边。 @Override public boolean shouldOverrideUrlLoading(WebView view, String url) {return super.shouldOverrideUrlLoading(view, url); }//在页面加载结束时调用。 @Override public void onPageFinished(WebView view, String url) {view.getSettings().setJavaScriptEnabled(true); super.onPageFinished(view, url); // html加载完成之后,添加监听图片的点击js函数 addImageClickListner(); }//在页面加载开始时调用。 @Override public void onPageStarted(WebView view, String url, Bitmap favicon) {view.getSettings().setJavaScriptEnabled(true); super.onPageStarted(view, url, favicon); }@Override public void onReceivedError(WebView view, int errorCode, String description, String failingUrl) {super.onReceivedError(view, errorCode, description, failingUrl); }}}
package wst.webview; import android.app.Activity; import android.graphics.drawable.BitmapDrawable; import android.graphics.drawable.Drawable; import android.os.Bundle; import android.util.Log; import android.widget.TextView; import java.io.IOException; import java.io.InputStream; import java.net.URL; public class ShowWebImageActivity extends Activity {/** * 在一个activity中销毁指定activity */ public static ShowWebImageActivity showWebImageActivity; private TextView imageTextView = null; private String imagePath = null; private ZoomableImageView imageView = null; @Override protected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState); showWebImageActivity=this; setContentView(R.layout.show_webimage); this.imagePath = getIntent().getStringExtra("image"); /*this.imageTextView = (TextView) findViewById(R.id.show_webimage_imagepath_textview); imageTextView.setText(this.imagePath);*/ imageView = (ZoomableImageView) findViewById(R.id.show_webimage_imageview); try {imageView.setImageBitmap(((BitmapDrawable) ShowWebImageActivity.loadImageFromUrl(this.imagePath)).getBitmap()); } catch (IOException e) {e.printStackTrace(); }}public static Drawable loadImageFromUrl(String url) throws IOException {URL m = new URL(url); InputStream i = (InputStream) m.getContent(); Drawable d = Drawable.createFromStream(i, "src"); return d; }@Override protected void onDestroy() {super.onDestroy(); Log.i("zlb","zlb==="); } }3、自定义的ZooMableImageView .java类,
package wst.webview; /* * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * This class is based upon the file ImageViewTouchBase.java which can be found at: * https://dl-ssl.google.com/dl/googlesource/git-repo/repo * * Copyright (C) 2009 The Android Open Source Project */ import android.annotation.SuppressLint; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Matrix; import android.graphics.Paint; import android.os.Build; import android.os.SystemClock; import android.util.AttributeSet; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.ScaleGestureDetector; import android.view.View; import android.view.animation.Animation; import android.view.animation.TranslateAnimation; //写一个类继承View实现图片的放大,和缩放。 @SuppressLint("NewApi") public class ZoomableImageView extends View {// Statics static final float sPanRate = 7; static final float sScaleRate = 1.25F; static final int sPaintDelay = 250; static final int sAnimationDelay = 500; // This is the base transformation which is used to show the image // initially. The current computation for this shows the image in // it's entirety, letterboxing as needed. One could chose to // show the image as cropped instead. // // This matrix is recomputed when we go from the thumbnail image to // the full size image. private Matrix mBaseMatrix = new Matrix(); // This is the supplementary transformation which reflects what // the user has done in terms of zooming and panning. // // This matrix remains the same when we go from the thumbnail image // to the full size image. private Matrix mSuppMatrix = new Matrix(); // This is the final matrix which is computed as the concatentation // of the base matrix and the supplementary matrix. private Matrix mDisplayMatrix = new Matrix(); // A replacement ImageView matrix private Matrix mMatrix = new Matrix(); // Used to filter the bitmaps when hardware acceleration is not enabled private Paint mPaint; // Temporary buffer used for getting the values out of a matrix. private float[] mMatrixValues = new float[9]; // The current bitmap being displayed. private Bitmap mBitmap; // Dimensions for the view private int mThisWidth = -1, mThisHeight = -1; // The max zoom for the view, determined programatically private float mMaxZoom; // If not null, calls setImageBitmap when onLayout is triggered private Runnable mOnLayoutRunnable = null; // Stacked to the internal queue to invalidate the view private Runnable mRefresh = null; // Stacked to the internal queue to scroll the view private Runnable mFling = null; // The time of the last draw operation private double mLastDraw = 0; // Scale and gesture listeners for the view private ScaleGestureDetector mScaleDetector; private GestureDetector mGestureDetector; // Programatic entry point public ZoomableImageView(Context context) {super(context); init( context ); }// XML entry point public ZoomableImageView(Context context, AttributeSet attrs) {super(context, attrs); init( context ); }// Setup the view private void init( Context context) {mPaint = new Paint(); mPaint.setDither(true); mPaint.setFilterBitmap(true); mPaint.setAntiAlias(true); // Setup the refresh runnable mRefresh = new Runnable() {@Override public void run() {postInvalidate(); }}; // Setup the gesture and scale listeners mScaleDetector = new ScaleGestureDetector( context, new ScaleListener() ); mGestureDetector = new GestureDetector(context, new MyGestureListener()); // Force hardware acceleration if( Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB )setLayerType(View.LAYER_TYPE_HARDWARE, null); }// Get the bitmap for the view public Bitmap getImageBitmap(){return mBitmap; }// Free the bitmaps and matrices public void clear(){if(mBitmap!=null)mBitmap = null; }// When the layout is calculated, set the @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) {super.onLayout(changed, left, top, right, bottom); mThisWidth = right - left; mThisHeight = bottom - top; Runnable r = mOnLayoutRunnable; if (r != null) {mOnLayoutRunnable = null; r.run(); }if (mBitmap != null) {setBaseMatrix(mBitmap, mBaseMatrix); setImageMatrix(getImageViewMatrix()); }}// Translate a given point through a given matrix. static private void translatePoint(Matrix matrix, float [] xy) {matrix.mapPoints(xy); }// Identical to the setImageMatrix method in ImageView public void setImageMatrix(Matrix m){if (m != null && m.isIdentity()) {m = null; }// don't invalidate unless we're actually changing our matrix if (m == null && !this.mMatrix.isIdentity() || m != null && !this.mMatrix.equals(m)) {this.mMatrix.set(m); invalidate(); }}// Sets the bitmap for the image and resets the base public void setImageBitmap(final Bitmap bitmap) {final int viewWidth = getWidth(); if( Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB && bitmap!=null && bitmap.getHeight()>1800 )setLayerType(View.LAYER_TYPE_SOFTWARE, null); if (viewWidth <= 0) {mOnLayoutRunnable = new Runnable() {public void run() {setImageBitmap(bitmap); }}; return; }if (bitmap != null) {setBaseMatrix(bitmap, mBaseMatrix); this.mBitmap = bitmap; } else {mBaseMatrix.reset(); this.mBitmap = bitmap; }mSuppMatrix.reset(); setImageMatrix(getImageViewMatrix()); mMaxZoom = maxZoom(); // Set the image to fit the screen zoomTo(zoomDefault()); }// Unchanged from ImageViewTouchBase // Center as much as possible in one or both axis. Centering is // defined as follows: if the image is scaled down below the // view's dimensions then center it (literally). If the image // is scaled larger than the view and is translated out of view // then translate it back into view (i.e. eliminate black bars). protected void center(boolean vertical, boolean horizontal, boolean animate) {if (mBitmap == null)return; Matrix m = getImageViewMatrix(); float [] topLeft = new float[] { 0, 0 }; float [] botRight = new float[] { mBitmap.getWidth(), mBitmap.getHeight() }; translatePoint(m, topLeft); translatePoint(m, botRight); float height = botRight[1] - topLeft[1]; float width = botRight[0] - topLeft[0]; float deltaX = 0, deltaY = 0; if (vertical) {int viewHeight = getHeight(); if (height < viewHeight) {deltaY = (viewHeight - height)/2 - topLeft[1]; } else if (topLeft[1] > 0) {deltaY = -topLeft[1]; } else if (botRight[1] < viewHeight) {deltaY = getHeight() - botRight[1]; }}if (horizontal) {int viewWidth = getWidth(); if (width < viewWidth) {deltaX = (viewWidth - width)/2 - topLeft[0]; } else if (topLeft[0] > 0) {deltaX = -topLeft[0]; } else if (botRight[0] < viewWidth) {deltaX = viewWidth - botRight[0]; }}postTranslate(deltaX, deltaY); if (animate) {Animation a = new TranslateAnimation(-deltaX, 0, -deltaY, 0); a.setStartTime(SystemClock.elapsedRealtime()); a.setDuration(250); setAnimation(a); }setImageMatrix(getImageViewMatrix()); }// Unchanged from ImageViewTouchBase protected float getValue(Matrix matrix, int whichValue) {matrix.getValues(mMatrixValues); return mMatrixValues[whichValue]; }// Get the scale factor out of the matrix. protected float getScale(Matrix matrix) {// If the bitmap is set return the scale if(mBitmap!=null)return getValue(matrix, Matrix.MSCALE_X); // Otherwise return the default value of 1 else return 1f; }// Returns the current scale of the view public float getScale() {return getScale(mSuppMatrix); }// Setup the base matrix so that the image is centered and scaled properly. private void setBaseMatrix(Bitmap bitmap, Matrix matrix) {float viewWidth = getWidth(); float viewHeight = getHeight(); matrix.reset(); float widthScale = Math.min(viewWidth / (float)bitmap.getWidth(), 1.0f); float heightScale = Math.min(viewHeight / (float)bitmap.getHeight(), 1.0f); float scale; if (widthScale > heightScale) {scale = heightScale; } else {scale = widthScale; }matrix.setScale(scale, scale); matrix.postTranslate((viewWidth - ((float)bitmap.getWidth() * scale))/2F, (viewHeight - ((float)bitmap.getHeight() * scale))/2F); }// Combine the base matrix and the supp matrix to make the final matrix. protected Matrix getImageViewMatrix() {mDisplayMatrix.set(mBaseMatrix); mDisplayMatrix.postConcat(mSuppMatrix); return mDisplayMatrix; }// Sets the maximum zoom, which is a scale relative to the base matrix. It is calculated to show // the image at 400% zoom regardless of screen or image orientation. If in the future we decode // the full 3 megapixel image, rather than the current 1024x768, this should be changed down to // 200%. protected float maxZoom() {if (mBitmap == null)return 1F; float fw = (float) mBitmap.getWidth() / (float)mThisWidth; float fh = (float) mBitmap.getHeight() / (float)mThisHeight; float max = Math.max(fw, fh) * 16; return max; }// Tries to make best use of the space by zooming the picture public float zoomDefault() {if (mBitmap == null)return 1F; float fw = (float)mThisWidth/(float)mBitmap.getWidth(); float fh = (float)mThisHeight/(float)mBitmap.getHeight(); return Math.max(Math.min(fw, fh),1); }// Unchanged from ImageViewTouchBase protected void zoomTo(float scale, float centerX, float centerY) {if (scale > mMaxZoom) {scale = mMaxZoom; }float oldScale = getScale(); float deltaScale = scale / oldScale; mSuppMatrix.postScale(deltaScale, deltaScale, centerX, centerY); setImageMatrix(getImageViewMatrix()); center(true, true, false); }// Unchanged from ImageViewTouchBase protected void zoomTo(final float scale, final float centerX, final float centerY, final float durationMs) {final float incrementPerMs = (scale - getScale()) / durationMs; final float oldScale = getScale(); final long startTime = System.currentTimeMillis(); // Setup the zoom runnable post(new Runnable() {public void run() {long now = System.currentTimeMillis(); float currentMs = Math.min(durationMs, (float)(now - startTime)); float target = oldScale + (incrementPerMs * currentMs); zoomTo(target, centerX, centerY); if (currentMs < durationMs) {post(this); }}}); }// Unchanged from ImageViewTouchBase public void zoomTo(float scale) {float width = getWidth(); float height = getHeight(); zoomTo(scale, width/2F, height/2F); }// Unchanged from ImageViewTouchBase protected void zoomIn() {zoomIn(sScaleRate); }// Unchanged from ImageViewTouchBase protected void zoomOut() {zoomOut(sScaleRate); }// Unchanged from ImageViewTouchBase protected void zoomIn(float rate) {if (getScale() >= mMaxZoom) {return; // Don't let the user zoom into the molecular level. }if (mBitmap == null) {return; }float width = getWidth(); float height = getHeight(); mSuppMatrix.postScale(rate, rate, width/2F, height/2F); setImageMatrix(getImageViewMatrix()); }// Unchanged from ImageViewTouchBase protected void zoomOut(float rate) {if (mBitmap == null) {return; }float width = getWidth(); float height = getHeight(); Matrix tmp = new Matrix(mSuppMatrix); tmp.postScale(1F/sScaleRate, 1F/sScaleRate, width/2F, height/2F); if (getScale(tmp) < 1F) {mSuppMatrix.setScale(1F, 1F, width/2F, height/2F); } else {mSuppMatrix.postScale(1F/rate, 1F/rate, width/2F, height/2F); }setImageMatrix(getImageViewMatrix()); center(true, true, false); }// Unchanged from ImageViewTouchBase protected void postTranslate(float dx, float dy) {mSuppMatrix.postTranslate(dx, dy); }// Fling a view by a distance over time protected void scrollBy( float distanceX, float distanceY, final float durationMs ){final float dx = distanceX; final float dy = distanceY; final long startTime = System.currentTimeMillis(); mFling = new Runnable() {float old_x = 0; float old_y = 0; public void run(){long now = System.currentTimeMillis(); float currentMs = Math.min( durationMs, now - startTime ); float x = easeOut( currentMs, 0, dx, durationMs ); float y = easeOut( currentMs, 0, dy, durationMs ); postTranslate( ( x - old_x ), ( y - old_y ) ); center(true, true, false); old_x = x; old_y = y; if ( currentMs < durationMs ) {post( this ); }}}; post( mFling ); }// Gradually slows down a fling velocity private float easeOut( float time, float start, float end, float duration){return end * ( ( time = time / duration - 1 ) * time * time + 1 ) + start; }// Custom draw operation to draw the bitmap using mMatrix @Override protected void onDraw(Canvas canvas) {// Check if the bitmap was ever set if(mBitmap!=null && !mBitmap.isRecycled() ){// If the current version is above Gingerbread and the layer type is // hardware accelerated, the paint is no longer needed if( Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB && getLayerType() == View.LAYER_TYPE_HARDWARE ){canvas.drawBitmap(mBitmap, mMatrix, null); }else{// Check if the time between draws has been met and draw the bitmap if( (System.currentTimeMillis()-mLastDraw) > sPaintDelay ){canvas.drawBitmap(mBitmap, mMatrix, mPaint); mLastDraw = System.currentTimeMillis(); }// Otherwise draw the bitmap without the paint and resubmit a new request else{canvas.drawBitmap(mBitmap, mMatrix, null); removeCallbacks(mRefresh); postDelayed(mRefresh, sPaintDelay); }}}}// Adjusts the zoom of the view class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {@Override public boolean onScale( ScaleGestureDetector detector ){ // Check if the detector is in progress in order to proceed if(detector!=null && detector.isInProgress() ){try{// Grab the scale float targetScale = getScale() * detector.getScaleFactor(); // Correct for the min scale targetScale = Math.min( maxZoom(), Math.max( targetScale, 1.0f) ); // Zoom and invalidate the view zoomTo( targetScale, detector.getFocusX(), detector.getFocusY() ); invalidate(); return true; }catch(IllegalArgumentException e){e.printStackTrace(); }}return false; }}// Handles taps and scrolls of the view private class MyGestureListener extends GestureDetector.SimpleOnGestureListener {/** * 对WebView的图片进行单击,以/单击退出ShowWebImageActiviyt,回到架子WebView所在的MainActivity。 */ @Override public boolean onSingleTapConfirmed(MotionEvent e) {//单击退出ShowWebImageActiviyt,回到架子WebView所在的MainActivity。 ShowWebImageActivity.showWebImageActivity.finish(); return true; }@Override public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {// Skip if there are multiple points of contact if ( (e1!=null&&e1.getPointerCount() > 1) || (e2!=null&&e2.getPointerCount() > 1) || (mScaleDetector!=null && mScaleDetector.isInProgress()) ) return false; // Scroll the bitmap if ( getScale() > zoomDefault() ) {removeCallbacks(mFling); postTranslate(-distanceX, -distanceY); center(true, true, false); }// Default case return true; }/** * 对webView的图片进行双击,时图片放大,如果图片已经放大,再进行双击时,图片缩小为原状。 */ @Override public boolean onDoubleTap(MotionEvent e) {// If the zoom is over 1x, reset to 1x if ( getScale() > zoomDefault() ){zoomTo(zoomDefault()); }// If the zoom is default, zoom into 2x else zoomTo(zoomDefault()*3, e.getX(), e.getY(),200); // Always true as double tap was performed return true; }@Override public boolean onFling( MotionEvent e1, MotionEvent e2, float velocityX, float velocityY ){if ( (e1!=null&&e1.getPointerCount() > 1) || (e2!=null&&e2.getPointerCount() > 1) ) return false; if ( mScaleDetector.isInProgress() ) return false; try{float diffX = e2.getX() - e1.getX(); float diffY = e2.getY() - e1.getY(); if ( Math.abs( velocityX ) > 800 || Math.abs( velocityY ) > 800 ) {scrollBy( diffX / 2, diffY / 2, 300 ); invalidate(); }}catch(NullPointerException e){}return super.onFling( e1, e2, velocityX, velocityY ); }}@Override public boolean onTouchEvent(MotionEvent event) {// If the bitmap was set, check the scale and gesture detectors if(mBitmap!=null){// Check the scale detector mScaleDetector.onTouchEvent( event ); // Check the gesture detector if(!mScaleDetector.isInProgress())mGestureDetector.onTouchEvent( event ); }// Default case return true; } }4,布局文件(两个)
(1)activity_main.xml
xml version="1.0" encoding="utf-8"?>(2)showimageweb.xmlxmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > android:id="@+id/webview" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="9" />
xml version="1.0" encoding="utf-8"?>xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > android:id="@+id/show_webimage_imageview" android:layout_width="fill_parent" android:layout_height="fill_parent" android:scaleType="matrix" android:src="@drawable/icon" /> android:id="@+id/show_webimage_imagepath_textview" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center" android:textColor="#ffff0000" />
5、在AndroidMainfest.xml中注册,和添加权限
xml version="1.0" encoding="utf-8"?>xmlns:android="http://schemas.android.com/apk/res/android" package="wst.webview" android:versionCode="1" android:versionName="1.0" > android:icon="@drawable/icon" android:label="@string/app_name" > android:name="wst.webview.MainActivity" android:label="@string/app_name" > android:name="android.intent.action.MAIN" /> android:name="android.intent.category.LAUNCHER" /> android:name=".ShowWebImageActivity"android:configChanges="orientation"android:label="@string/app_name"android:screenOrientation="portrait"android:theme="@style/Transparent" > />
本文来自互联网用户投稿,文章观点仅代表作者本人,不代表本站立场,不承担相关法律责任。如若转载,请注明出处。 如若内容造成侵权/违法违规/事实不符,请点击【内容举报】进行投诉反馈!









